World/Classes

When players create a character in ALD, th. Along with the player's chosen race and subclass, this decision will affect what kind of skills they can obtain.

Overview
There are twelve main classes split into four groups:
 * Warrior
 * Vanguard
 * Recovery
 * Magic

These four types roughly correlate to the Tank, Damage-Per-Second (DPS), and Healer roles common to most MMORPGs. In most games, the DPS roles are split into two groups that differentiate between physical and magical damage.

Each class type contains three classes. The available classes can be personally customized and tailored to a character and mun's particular playthrough style to reflect their personality. The classes introduced on this page are the ones readily available for everyone as it is part of the setting of the main story.

Once a character is created, their class and race cannot be changed. However, subclasses are flexible and can be changed by completing certain quests and/or prerequisites that you may message a group moderator about.

Localized NPCs may not always the same class system that Adventurers in the Guild use, instead having "classes" based on their occupation and can have some unique ones that may only be applied as a subclass for Adventurers.

Unique Classes
Occasionally, unique classes that don't fall directly into any of the four categories (above) will show up as part of the story or due to special group mod approval. Such classes only exist for the purpose of story telling and will not be readily available to regular members, except to serve the story being told to the rest. Known unique classes usually belong to NPCs and often times fall into line with a significant role to play.